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21-22 Oct 2025 | Crowne Plaza, Auckland

STEAM Education Summit

Spark curiosity, fuel innovation

Discover the power of STEAM education this October

Imagine the future where Aotearoa’s students are leading the way in innovation! STEAM Education equips them with the skills to become the problem-solvers and creators of tomorrow.

Did you know? Only a handful of schools on the North Island have successfully implemented STEAM programs. This creates an incredible opportunity for your school to be a leader in this exciting educational movement!

Join us at the STEAM Education Summit 2025 and be part of the change. Learn from the best, share experiences with fellow educators, and discover how to implement a thriving STEAM program in your school.

Together, let’s inspire a generation of Kiwi innovators!

Join us at our STEAM conference!

STEAM skills power our future — but only a handful of schools in Aotearoa are doing it well.

Join the STEAM Education Summit 2025 to bridge the gap. Discover how integrated, student-led STEAM learning boosts engagement, lifts outcomes, and connects learners to real-world pathways. Hear from schools leading the way — and get the tools to do it too.

2025 Key Themes Include

  • Hear from teachers, students, and school leaders using STEAM successfully – no theory, just proven practice.
  • Discover how student-led, curiosity-driven inquiry supports diverse learners.
  • Learn how to align STEAM with national curriculum goals while making career pathways clearer.
  • Explore how partnerships with iwi, industry, and community can enrich STEAM learning.

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We are currently working on the programme and agenda
If you would like to have input into our research programme please email xxxx@brightstar.co.nz 

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Venue

The location and how you can get there

Address

Crowne Plaza, Auckland
128 Albert Street, Auckland Central, Auckland 1010

Agenda

Speaker confirmations underway

8:30

Registration and Coffee

8:50

Mihi Whakatau 

9:00

Welcoming remarks from from Chair

9:10

Ministerial Address: Leading the Future: Innovation, Resilience and Equity in Education

  • The future of education in New Zealand: top priorities

  • The role of strong, inclusive leadership in driving school success

Minister under invitation

Curiosity at the Core

9:30

Demystifying STEAM: What it is, What you Need and Why it Works 

  • An overview of STEAM education in New Zealand schools and opportunities for learners 

  • Leaning in to curiosity for program success and building confidence in the classroom 

9:45

Panel - From Questions to Discovery: The Power of Enquiry-Driven Learning

  • Explore how integrated STEAM learning can accelerate progress in literacy and numeracy 

  • Understand how student-lead enquiry provides real-world, purpose-led learning that links to careers and community 

  • The evolving role of the teacher, skills needed to guide enquiry, facilitate feedback loops, and build strong student partnerships 

  • Embedding a sustainability lens into STEAM projects to empower students as changemakers in their communities and beyond 

10:30

Morning break

Diverse Minds, Inclusive STEAM

11:00

Thinking Outside the Box: Understanding and Supporting Neurodiverse Learners

  • Practical tools to help include neurodiverse learners in your projects

  • Creating inclusive and safe spaces for different learners in the classroom 

11:30

Diverse Learners: STEAM as a Pathway to Equity and Belonging

  • Explore how integrated STEAM programs engage all learners by fostering creativity, self-expression, and real-world relevance

  • Discover how STEAM creates culturally responsive learning pathways that honour Māori and Pasifika identities and support diverse ways of thinking and learning 

12:00

Table discussion – Your Context: Engaging Every Learner Through STEAM

  • How is your STEAM program engaging learners in new or different ways?

  • What challenges are you facing, and what opportunities are emerging to make learning more inclusive, creative, and culturally connected? 

12:30

Lunch

Curriculum Alignment & Assessment 

13:30

From Curriculum to Capability: STEAM Curriculum Alignment and Assessment 

  • Integrating STEAM within rigid subject boundaries and busy timetables 

  • Capturing the collaborative, creative, and process-based learning in STEAM projects for assessment 

13:40

Bridging Creativity and Curriculum: Real STEAM Stories from the Classroom 

  • Case study - Primary School

  • Case study - Intermediate School 

  • Case study - Secondary School

14:40

Interactive Q&A Panel

  • This panel will provide the audience the opportunity to ask questions of this session’s speakers to dive deeper into the details of their STEAM programs and projects. 

15:00

Afternoon break

Partnerships with Purpose

15:30

Beyond the boundary of the classroom: Building Community and Industry Partnerships in STEAM 

  • Explore how community and industry partnerships give students access to tools, experiences, and expertise they wouldn’t normally encounter in a traditional classroom. 

  • Discover how real-world projects help students make sense of what’s happening in their communities and the wider world. 

  • Understand how partnerships can support teachers by filling skill and knowledge gaps, bringing in specialist insight, and enriching STEAM teaching and learning. 

15:45

Case study - Connecting with community: Building meaningful relationships with local Iwi  

  • One school’s story about their meaningful connection with their local Iwi and how it is allowing students to connect learning with their culture and community 

16:00

Case study - From School to Sector: Partnering with Industry for Purposeful Learning

  • Explore how strong partnerships between schools and industry create purposeful learning opportunities that prepare students with the skills, knowledge, and connections needed for future careers 

16:15

Case study - From Classroom to Career: Partnering with Universities

  • Discover how partnerships with universities support schools by providing expert knowledge, representation of workforce pathways and helping fill teachers’ skills gaps to enhance student learning experiences. 

16:30

Interactive panel Q&A

  • This panel will bring together this session’s speakers to dive deeper into the details of these partnerships and allow questions from the audience. 

16:50

Summary remarks from the Chair & Networking Drinks

8:00

Registration and Coffee

9:00

Welcoming remarks from the Chair

9:10

Keynote - Inspired by STEAM: A School Leaver’s Path to Success 

  • Hear how an integrated STEAM approach supported real-world learning and opened up pathways from school to career 

  • Be inspired by a this presenter’s story of how teachers who championed curiosity and problem-solving made a lasting impact 

9:40

Mini Masterclass – Creativity as an educational tool 

  • Using creativity and play in integrated STEAM programs and projects 

10:30

Morning break

Creativity and Innovation Across Contexts

11:00

Rural Innovation: Bringing STEAM to Life Beyond Urban Centers 

  • Exploring how rural schools are overcoming geographic barriers to provide rich, future-focused STEAM learning experiences 

  • Hear how teachers and school leaders are creating a STEAM culture within small schools – fostering leadership, student voice, and whānau involvement to build sustainable interest and aspiration

11:30

Interactive session - Including the ‘A’ in STEAM  

  • What does the A mean for program design? 

  • Exploring how integrating the Arts fosters divergent and creative thinking through practical tools and activities 

  • Building curiosity and problem-solving skills as essential foundations for lifelong learning 

12:30

Lunch

13:30

Quick fire case studies: Sustainability and Futures in Focus 

  • Explore case studies of STEAM programs that embed sustainability, showing how students solve real-world environmental challenges through creative, cross-curricular learning 

14:00

Table discussion – What would you scrap and start in your current STEAM plan? 

  • Reflect on insights from the past two days and identify what elements of your current approach may no longer serve your learners 

  • Collaboratively explore bold changes you’d make to better align your STEAM plan with student engagement, real-world relevance, and inclusive practice 

14:45

Summary remarks from the Chair

15:00

Conference close

Speakers

Speakers to be announced

Kathryn Berkett

Neuroscience Trainer
ENGAGE
Kathryn has her Masters in Educational Psychology, and has certified as a Neurosequential Model of Therapeutics practitioner with Dr Perry.  Kathryn has extensive experience in understanding how trauma can impact on development.  She has worked and trained, nationally and internationally, on the subject of neuroscience for over twenty years, delivering to a variety of organisations including:  the Police; Oranga Tamariki; Teachers; Corrections; Parents; Recreation Groups; Mental Health Professionals; NZ Rugby; and Corporates.  Kathryn also has a TEDx talk titled: ‘Neuroscience of Device Zombies’.

Sponsors

Umbrella Wellbeing

Silver sponsors

Umbrella Wellbeing

Umbrella Wellbeing

Umbrella Wellbeing

Umbrella Wellbeing

Exhibitor

Qizzle

Umbrella Wellbeing

Umbrella Wellbeing

Umbrella Wellbeing

Umbrella Wellbeing

Umbrella Wellbeing

Umbrella Wellbeing

Umbrella Wellbeing

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Workshops

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Register your interest, we will be in touch when tickets are available.

Tickets

Double Pass

$ 900 PRICE PER PERSON+ gst
  • Must be from same organisation and book at the same time. For valid tickets, payment by 21 October, 2025.

Super Saver

$1750
$ 1450 + gst
  • For valid ticket, payment by 28 August, 2025.

Early Bird

$1750
$ 1650 + gst
  • For valid ticket, payment by 19 September, 2025.

Full Price

$ 1750 + gst
  • For valid ticket, payment by 21 October, 2025.

Group tickets

Multi-Buy 3+ Tickets

Multi-buy 3+ Tickets - Pre Sale

$1599
$ 1499 per person + gst
  • Must be from same organisation and book at same time. Available until XX month 2025 OR until 50 tickets sold, whichever occurs first. For valid ticket, payment by XX month, 2025.

Multi-buy 3 + Tickets - Full price

$ 1599 per person + gst
  • Must be from same organisation and book at same time.For valid ticket, payment by XX month 2025.

Pre Sale

$ 1250 + gst
  • For valid ticket, payment by 18 July, 2025.
Registration Conditions

Ticket Terms
All prices are in New Zealand dollars ($NZD)
A surcharge of 2.5% + GST applies to credit card payments on top of the total amount.
Pre-Sale Tickets are valid only for the specific event for which they were purchased and cannot be transferred to other events. To remain valid, Super Saver and Early Bird tickets must be paid by date quoted.
Group ticket options are valid for registrations from the same organisation, booked at the same time.
By selecting any special pricing offer for classes of organisation, sector, or individuals or using any promotion code, you are asserting to the organiser your right to claim any such pricing offer, and acknowledge the organiser’s right to audit such claim and, if in the opinion of the organiser using its sole discretion the conditions for special pricing are not met, reject any registration.

For full terms & conditions, please visit https://www.brightstar.co.nz/terms-and-conditions

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